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Flippednormals – Creating Character for Games-Galvin Goulden

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Flipnormals – Creating Character for Games-Galvin Goulden Title: Flippednormals – Creating Character for Games-Galvin Goulden Info: IN-DEPTH PBR WORKFLOW The PBR workflow is covered in-depth, showing you how to texture efficiently for modern games, using two of the most popular tools out today: Substance Painter and the Quixel Suite. PBR is an essential part of […]

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